﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace D3DSS.Utility
{
    /// <summary>
    /// 缓存区域
    /// </summary>
    public enum CacheRegion
    {
        /// <summary>
        /// 签名
        /// </summary>
        Sign = 1,

        /// <summary>
        /// 统计数据
        /// </summary>
        StatisticsData = 2,

    }
}
